I worked as an environment artist at Paw Print Games on our first VR title, Bloody Zombies, which was released in Autumn 2017 for Oculus, Vive, PS4, Xbox One and Nintendo Switch.

Bloody Zombies includes 7 levels with 15 post-apocalyptic British environments ranging from the high streets of London to the catacombs below.

My responsibilities included:

  • Designing, modelling, texturing and lighting levels
  • Working with external art director to create style
  • Ensuring art style remains consistent throughout
  • Task and time management for art team